Art

3D Artist

Create cute, readable 3D characters, props and rooms that look great on a small phone screen.

About the role

Our games render real-time 3D in the browser engine three.js, so art has to stay light and readable at phone sizes. The role covers characters, props, environments and store art.

What you'll do

  • Model, texture and prepare low-poly characters, props and environments for real-time mobile rendering.
  • Work with gameplay to keep shapes and colours readable at small sizes.
  • Help produce store screenshots, feature graphics and press art.
  • Create in-game UI art, icons and small animated moments that make wins feel great.

What we're looking for

  • A portfolio of stylised real-time 3D work.
  • Comfortable with a 3D package such as Blender and with exporting models for real-time engines.
  • Good sense for colour, silhouette and appeal.
  • Able to show how you optimise a model or texture for mobile.

Nice to have

  • Simple rigging and animation.
  • Experience making art for kids' or family games.
  • Experience with toon or stylised shading.

All roles, how we work and our hiring process